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Video

Grandvewe - Cheese Farm - cheese also comes from sheep!! Tasmania

This is a video about farmer and cheesemaker Diane Rae and how she and her children established a sheep dairy agribusiness. It shows scenes of Grandvewe farm and cheesery as she speaks of how they learnt to be sheep farmers; researched dairy sheep overseas; and changed production systems as a result of experience. She tells ...

Video

Exploring farms that produce our meat and wool:producer video

This is a video about Mayura Station in South Australia and the full-blood Wagyu beef it produces. It is introduced by owner Scott deBruin who explains the origin of Wagyu cattle in Japan; points to the characteristic marbling of its meat preferred by Asian customers; and outlines the importance of high energy grain feed ...

Online

Design and Make a Financial Plan for a Market Garden

This is a teacher guide providing suggestions for Maths activities based on designing a sustainable market garden and developing a budget for creating and maintaining the market garden as a profitable enterprise. It highlights the need for researching factors such as crop growing conditions and sales potential, and provides ...

Interactive

Nodes

This is a multi-pathway interactive resource that enables students to assess and enhance their literacy and numeracy readiness for VET Certificate I and II courses in Tourism and Hospitality. The resource provides a range of online tools and resources that enable teachers and trainers to diagnose student literacy and numeracy ...

Online

Salmon Growing in Tasmania

This is a unit of work on aquaculture with a particular focus on the Tasmanian salmon farming industry. The unit provides a series of structured investigations leading to a design challenge which asks students to create an improved salmon pen. Activities include: an introduction to aquaculture and sustainable farming methods; ...

Text

Computing turns 60

This is a collection of eight articles that mark the 60th anniversary of the first computer in an Australian university. The series covers topics from the history of computing, its role in studying global health or species conservation, and how computers can help understand the brain.

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Online

Networks and performance

This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop a basic understanding of the terms speed, bandwidth, throughput ...

Online

Using binary to create on/off pictures

Students develop an understanding of how computers store and send digital images and they are able to represent images in a digital format.

Online

Rubbish recording and reduction: Part 2

In this lesson sequence students use Excel to represent data in a variety of ways.

Online

Exploring sustainable practices in food and fibre production

This is a teacher resource containing a series of inquiry teaching sequences relating to sustainable management practices in food and fibre production. It contains material to assist planning, implementing and assessing a study of the sustainability of Australian primary industries. This resource includes links to a large ...

Online

Out and about on farms

This resource is a 32 page pdf integrated inquiry unit, for junior primary students, exploring how Australian farmers produce food and fibre, for food, clothing and shelter. It includes activities that examine the variety of places where foods and fibres are produced in Australia, and what makes these spaces unique. All ...

Online

Everything is numbers!

In this sequence students learn how the binary number system works, how we can represent text using binary numbers and learn one of the representations of the standard English alphabet used by computers. They look at how the same concepts apply to non-text data and analyse the effectiveness of some binary representation ...

Online

Data detective

In this sequence of lessons students conduct a simple survey to collect, organise and present data. In doing so, they demonstrate their understanding of how to use patterns to represent data symbolically.

Online

Class blog

Students unpack elements of English and Digital Technologies and investigates the concept, purpose and critical features of a good blog.

Text

Digital Technologies in the Australian Curriculum: overview and key links

This PDF gives an overview of the Australian Curriculum: Digital Technologies. It includes key points from the rationale and a step-by-step process for becoming familiar with the structure of the curriculum to assist planning. The document also provides links to key documents and sections of the Australian Curriculum as ...

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Australian Curriculum: Digital Technologies years 5-6 Digital Systems assessment task: Staying fit, healthy and sun-safe: Teacher booklet

This document provides suggestions for using digital systems to encourage fit and healthy activity. It is the second in a series of four resources.

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Good teaching practice with Digital Technologies

This PDF lists seven characteristics of good teaching practice in the Digital Technologies curriculum.

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Collecting data about litter in the community: years 3-4

This PDF provides activities for collecting, analysing and representing data about litter in the local community. It prompts students to consider the implications of rubbish in the local environment, and suggests actions students can take in order to reduce litter.

Text

Creating a digital start line and finish line with micro:bits: years 7-8

This PDF provides a sequence of activities in which students create algorithms to measure the time taken for a vehicle to travel from a starting line to a finish line. Students connect micro:bits and laser receiver sensors to measure time, then create programs to undertake the timing using visual and general-purpose programming.